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Emulator Issues #7251

closed

4.0-1503 (New PPCAnalyst Class) causes Star Wars Rogue Leader to hang at boot except on Interpreter

Added by JMC4789 almost 10 years ago.

Status:
Fixed
Priority:
High
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Star Wars Rogue Squadron II: Rogue Leader - GSWE64

What's the problem? Describe what went wrong in few words.

Game Hangs

What did you expect to happen instead?

Game Boot

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Try to boot game on 4.0-1503 or newer.
2.
3.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

Tons of builds around 4.0-1503, can basically guarantee it's at fault due to 4.0-1494 working.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Core i5 3570K, GTX 760, Windows 7 x64

Are you using the 32 or the 64 bit version of Dolphin?

64

Actions #1

Updated by SeannyM almost 10 years ago

This commit seems to have brought some compatibility regressions, New Super Mario Bros. Wii locks up after the sideways wiimote message on ARM.

Actions #2

Updated by MayImilae almost 10 years ago

  • Status changed from New to Accepted
  • Priority set to High
  • Regression set to Yes
  • Milestone set to Current

Confirmed in 4.0-1516. Boots in interpreter (though I didn't wait long enough to see if it reaches the menus), but hangs with 0fps and 60vps in JIT64 and JITIL64. Tried various options such as MMU, single core, disabling idle skipping, etc, and nothing affected it.

Actions #4

Updated by MayImilae almost 10 years ago

  • Status changed from Accepted to Fixed
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