Project

General

Profile

Actions

Emulator Issues #8717

closed

New Assert Messages Plaguing Games.

Added by JMC4789 almost 9 years ago. Updated about 8 years ago.

Status:
Fixed
Priority:
High
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros. Project M - RSBEPM

What's the problem? Describe what went wrong in few words.

Assert Message pops up.

What did you expect to happen instead?

no assert.

What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1.Make Project M 3.6 Netplay Beta for ease of use.
2.Load up Hyrule Castle (based off the N64 stage)
3.Assert Loop kills everything

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

4.0-6864

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

4.0-6842

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Core i5 3570K, GTX 760, Windows 7 SP1

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

"Error...

Line:244
File: VertexShaderGen.cpp
Time: 09:15:35

Ignore and Continue?"

Hitting Yes just pops up another one.


Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #8761: House of the Dead Overkill - Error: line 294Duplicate

Actions
Has duplicate Emulator - Emulator Issues #9367: Jigglypuff's Fairy Wings Costume Gives a Vertex Shader Error in Project MDuplicate

Actions
Actions #1

Updated by keller.g almost 9 years ago

This also happens when loading a mission in Rogue Leader (GSWE64). 4.0-6842 works fine.

Actions #2

Updated by degasus almost 9 years ago

Both, BP and XF are plain registers writeable by the game itself. So they don't have to match at all.
We didn't verify the behavior of the hardware in this case, but assert is wrong IMO as it's a valid state of the hardware (but of the API).

Actions #3

Updated by JMC4789 almost 9 years ago

If no one else is going to do it I can remove the messages altogether.

Actions #4

Updated by JosJuice almost 9 years ago

Issue 8761 has been merged into this issue.

Actions #5

Updated by JMC4789 about 8 years ago

  • Has duplicate Emulator Issues #9367: Jigglypuff's Fairy Wings Costume Gives a Vertex Shader Error in Project M added
Actions #6

Updated by JMC4789 about 8 years ago

  • Milestone set to Current
Actions #7

Updated by Fog about 8 years ago

  • Status changed from Accepted to Fix pending
Actions #8

Updated by Fog about 8 years ago

  • Regression changed from No to Yes
Actions #9

Updated by Fog about 8 years ago

  • Status changed from Fix pending to Fixed
Actions

Also available in: Atom PDF